Aug 30, 2008, 10:14 PM // 22:14
|
#2
|
Pre-Searing Cadet
Join Date: Aug 2008
Profession: A/
|
Um AP sins aren't that great
But now sins aren't the master of all weps quite as much with the nerf to [way of the assassin] making it only usable for daggers
and finally yes perma-sins are quite good now because you can make sf last forever again. Th ecombo is [glyph of swiftness] + [deadly paradox] + [shadow form]
|
|
|
Aug 30, 2008, 10:49 PM // 22:49
|
#3
|
Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
|
Quote:
Originally Posted by Light Aura
display of lack of knowledge
|
lolwut? perma sin should only be used for farming and [way of the assassin] was never used anyway because of [way of the master]...
spam MS/DB with [Save Yourselves] and/or [asuran scan] for best results
AP builds are ok, and have become more powerful because of the [asuran scan] buff, but dont really see much use outside of NM. Scythe sins are also pretty fun, and even effective in easier HM areas.
|
|
|
Aug 30, 2008, 10:52 PM // 22:52
|
#4
|
Emo Goth Italics
|
Scythe crits are awesome. Pair it with a sundering, you get sundercrits a few times, and it's super awesome.
|
|
|
Aug 31, 2008, 12:43 AM // 00:43
|
#5
|
Forge Runner
|
Quote:
Originally Posted by Tyla
Scythe crits are awesome. Pair it with a sundering, you get sundercrits a few times, and it's super awesome.
|
I am a bit skepitcal about the sundering mod. Can you explain its usefulness even with an activation of 20%?
|
|
|
Aug 31, 2008, 05:44 AM // 05:44
|
#6
|
Desert Nomad
Join Date: Sep 2006
Location: Québec
Guild: Legacy of Angels [Halo]
Profession: E/
|
A sundering hit with a scythe is nice, even more so when you also critical. That's why its useful imo. Big domages ftw
Edit: Also, what other mod would you recommend for a scythe (on an assassin)? Don't say elemental damage scythe because you should one of those anyway
|
|
|
Aug 31, 2008, 05:48 AM // 05:48
|
#7
|
Forge Runner
Join Date: Mar 2006
Profession: N/
|
Quote:
Originally Posted by Kain Fz
I am a bit skepitcal about the sundering mod. Can you explain its usefulness even with an activation of 20%?
|
a scythe crit is the -highest- normal attack dmg possible in teh game
and therefore takes the most bonus dmg from a sundering mod
aside from teh bigger bonus dmg
scythe sins generally do not have an ias (unless pve)...
and cannot take full advantage of a vamp mod
Last edited by snaek; Aug 31, 2008 at 05:53 AM // 05:53..
|
|
|
Aug 31, 2008, 06:15 AM // 06:15
|
#8
|
Jungle Guide
|
vamp still adds far more DPS than a sundering mod. you shouldnt bother with sundering unless you are spiking in PvP.
|
|
|
Aug 31, 2008, 06:49 AM // 06:49
|
#9
|
Forge Runner
Join Date: Jan 2006
Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
Profession: N/
|
Vamp as a second scythe mod. Stay with sundering for the rest.
Anyway if you go crit scythe bring a chanelling/smite ritualist along, JI makes up for the elemental scythe
|
|
|
Aug 31, 2008, 08:59 AM // 08:59
|
#10
|
Forge Runner
|
Any updates with the A/R and A/P builds?
I think I've seen some new Assassin builds that use Incidinary(SP?) Arrows.
And I still think the percentage of sundering is too low to be of any usage..
|
|
|
Aug 31, 2008, 11:44 AM // 11:44
|
#11
|
Wilds Pathfinder
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
|
Quote:
Originally Posted by Kain Fz
And I still think the percentage of sundering is too low to be of any usage..
|
That's probably true, but I'd be denpted to say that the point of sundering is to make the biggest crit in the game, even if it only happen once in 15 hit (random number).
By the way, to those who use it, how often do you crit in PvE (and where) and how much damage is a sunder-crit?
EDIT : after a quick searsh from GuildWiki, at 12 scythe mastery and 12+1+2 critical strike.
You have about 19% of crit from SMastery
15% from CriticalStrike
33% from WotMaster
15% from CritEye
That would mean 80% vs a lv20 target. 4 hits out of 5. If sunder kicks in 20% : 4 hits out of 25. (aprox : 1 out of 6).
Since vamp adds 5 dmg, a sunder crit must add 30 dmg to be on par with vamp.
That is vs a near-lv20 target, and considering the crit chances stack instead of combine(like blocking chance), and of course the efficiency decreases with higher lvl...
On a brighter note, siphon strenght adds 33% without points in Deadly Arts.
Last edited by Steps_Descending; Aug 31, 2008 at 12:12 PM // 12:12..
|
|
|
Aug 31, 2008, 03:42 PM // 15:42
|
#12
|
Jungle Guide
|
Vamp will always output more DPS. i dont know why any of you are advocating sundering...
|
|
|
Aug 31, 2008, 03:52 PM // 15:52
|
#13
|
Forge Runner
Join Date: Jan 2006
Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
Profession: N/
|
Because targets die so fast I can't DPS.
It's more something like a constant spiking. Thus sundering. When I go critscythe, I (again, usually) hit my target 3 times. Wounding strike, mystic, malicious, dead.
Vamp gives me 9 damage.
Woohoo, not gonna make a difference.
|
|
|
Aug 31, 2008, 03:54 PM // 15:54
|
#14
|
Emo Goth Italics
|
Because sundercrits on scythes are loldamage.
@Turbobusa: It will actually give you 27 damage if you're counting all 9 hits.
|
|
|
Aug 31, 2008, 04:25 PM // 16:25
|
#15
|
Forge Runner
Join Date: Jan 2006
Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
Profession: N/
|
True, forgot the 3 targets. But where vampiric gives 9 life steal, it also gives 50% chance to have just one of those hits have sundering trigger.
With the very high crit chances you have, it is about 40% of the time you're going to sundercrit.
But that's assuming you hit 3 targets at a time.
It just shows that in the case of a single target, it is going to die too fast for vamp to have a decisive effect, and in the case of 3 targets touched, well it is outdone by sundering (Lol I can't event imagine saying that 2 years ago)
Again go with whatever you want, but from my experience mobs die too fast for vamp to have a noticable effect.
|
|
|
Aug 31, 2008, 04:45 PM // 16:45
|
#16
|
Desert Nomad
Join Date: Jan 2007
Profession: R/
|
When combined with aura of holy might sundering is quite effective. With all of the multiplications to base damage going on that boost sundering but not vampiric (max damage + 41% (critical) + 15% + 20% (mods) + 41-75% (AoHM)) sundering can hit some very high numbers.
Sundering criticals (10% chance per hit assuming 50% critical rate) will do about 35 extra damage against 60 armor, while a non-critical sundering attack adds about 15 damage on average. Total, thats 5 extra damage per hit average, assuming max titles and against an armor of 60. Vampiric will do better as armor increases, while Sundering gains if you have a higher critical rate (using malicious strike or you add another buff).
Sundering sucks ass on everything else though.
Last edited by The Meth; Aug 31, 2008 at 04:47 PM // 16:47..
|
|
|
Aug 31, 2008, 05:00 PM // 17:00
|
#17
|
Forge Runner
Join Date: Mar 2006
Profession: N/
|
ummm....vamp scythe is -5
vamps -best- situation is when used wit 33%ias
sunders -best- situation is a scythe crit
a crit scythe sin's typical attack = a non-ias'd sunder crit
sooooo...thats y a sunder mod -should- be better
if it is indeed not....
sundering mod re-buff plz?
----
for numbers (vs 60al target):
9-41 dmg scythe
78 dmg crit
96 dmg sunder crit
(if my calcs r correct)
crits = max dmg * 1.4142
sunder = crit dmg * 1.2311
and then add 15% inscr, +20% customization
Last edited by snaek; Aug 31, 2008 at 05:07 PM // 17:07..
|
|
|
Aug 31, 2008, 05:25 PM // 17:25
|
#18
|
Desert Nomad
Join Date: Jan 2007
Profession: R/
|
Vamp absolutely beats sundering unless you are using [Aura of Holy Might], preferably at a fairly high rank. Also every scythe sin worth their salt should be using [Critical Agility], both sundering and vampiric get the same 50% damage boost from IAS btw.
|
|
|
Aug 31, 2008, 05:43 PM // 17:43
|
#19
|
Forge Runner
Join Date: Mar 2006
Profession: N/
|
sundering charrslayer scythe + [vow of strength] + [aura of holy might] + [asuran scan] gogogo
|
|
|
Aug 31, 2008, 06:10 PM // 18:10
|
#20
|
Desert Nomad
Join Date: Jan 2007
Profession: R/
|
Quote:
Originally Posted by snaek
|
Nah, drop the charrslayer and get a demonslayer, then add in another 40% lightbringer bonus, then another 25% from By Ural's Hammer!. Have an ally cast Ebon Battle Standard of Honor, res you with vengeance, then buff you with Great Dwarf Weapon. If Mallyx couldn't remove hexes or enchantments I bet you could smack him down in 10 seconds.
Last edited by The Meth; Aug 31, 2008 at 06:21 PM // 18:21..
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 02:14 PM // 14:14.
|